Actions | Part | |
activate(int currentStage) | Part | |
ActivatesEvenIfDisconnected | Part | |
addChild(Part child) | Part | |
AddCrewmember(ProtoCrewMember crew) | Part | |
AddInternalPart(ConfigNode node) | Part | |
AddModule(ConfigNode node) | Part | |
AddModule(string moduleName) | Part | |
AddOnMouseDown(Part.OnActionDelegate method) | Part | |
AddOnMouseEnter(Part.OnActionDelegate method) | Part | |
AddOnMouseExit(Part.OnActionDelegate method) | Part | |
AddResource(ConfigNode node) | Part | |
airlock | Part | |
angularDrag | Part | |
attached | Part | protected |
attachJoint | Part | |
attachMethod | Part | |
attachMode | Part | |
attachNodes | Part | |
attachRules | Part | |
attRotation | Part | |
breakingForce | Part | |
breakingTorque | Part | |
buoyancy | Part | |
CenterOfBuoyancy | Part | |
CheckCollision(Collision c) | Part | |
checkLanded() | Part | |
checkSplashed() | Part | |
children | Part | |
childStageOffset | Part | |
ClassID | Part | |
ClassName | Part | |
cleanReferencesFromOtherParts() | Part | |
collider | Part | |
collisionEnhancer | Part | |
CoMOffset | Part | |
connected | Part | protected |
ConstructID | Part | |
Couple(Part tgtPart) | Part | |
crashTolerance | Part | |
CreateInternalModel() | Part | |
CrewCapacity | Part | |
currentCollisions | Part | |
customPartData | Part | |
deactivate() | Part | |
decouple(float breakForce=0f) | Part | |
DecoupleAction(KSPActionParam param) | DecouplerGUI | |
DecouplerGUI() | DecouplerGUI | |
defaultHighlightNone | Part | static |
defaultHighlightPart | Part | static |
defaultInverseStage | Part | |
DespawnAllCrew() | Part | |
Die() | Part | |
disconnect(bool controlledSeparation=false) | Part | |
dragModel | Part | |
DragModel enum name | Part | |
dragModelType | Part | |
dragReferenceVector | Part | |
DrainFuel(float amount) | Part | virtual |
drawStats() | Part | |
dynamicPressureAtm | Part | |
editorCollision | Part | |
editorLinks | Part | |
ejectionForce | DecouplerGUI | |
Events | Part | |
explode() | Part | |
explosionPotential | Part | |
Fields | Part | |
findAttachNode(string nodeId) | Part | |
findAttachNodeByPart(Part connectedPart) | Part | |
findAttachNodes(string partialNodeId) | Part | |
FindChildPart(string childName) | Part | |
FindChildPart(string childName, bool recursive) | Part | |
FindChildPart< T >() | Part | |
FindChildPart< T >(bool recursive) | Part | |
FindChildParts< T >() | Part | |
FindChildParts< T >(bool recursive) | Part | |
FindFuel(Part source, List< Part > fuelSources, uint reqId) | Part | virtual |
findFxGroup(string groupID) | Part | |
FindModelAnimators() | Part | |
FindModelAnimators(string clipName) | Part | |
FindModelComponent< T >() | Part | |
FindModelComponent< T >(string childName) | Part | |
FindModelComponents< T >() | Part | |
FindModelComponents< T >(string childName) | Part | |
FindModelTransform(string childName) | Part | |
FindModelTransforms(string childName) | Part | |
FindNonPhysicslessChildren(List< Part > parts) | Part | |
flightID | Part | |
flightIntegrator | Part | |
force_activate() | Part | |
freeze() | Part | |
FromGO(GameObject obj) | Part | static |
frozen | Part | |
fuelCrossFeed | Part | |
fuelLookupTargets | Part | |
fuelRequestID | Part | static |
fxGroups | Part | |
GetComponentUpwards(string type, GameObject obj) | Part | static |
GetComponentUpwards< T >(GameObject obj) | Part | static |
GetConnectedResources(int resourceID, List< PartResource > resources) | Part | |
getFuelReqId() | Part | static |
GetResourceMass() | Part | |
getSymmetryCounterPart(int index) | Part | |
GroundContact | Part | |
GUIDecouple() | DecouplerGUI | |
HandleCollision(Collision c) | Part | |
hasHeiarchyModel | Part | |
hasIndirectChild(Part tgtPart) | Part | |
hasIndirectParent(Part tgtPart) | Part | |
hasStagingIcon | Part | |
heatConductivity | Part | protected |
heatDissipation | Part | protected |
highlightColor | Part | |
highlightRecurse | Part | |
HighlightType enum name | Part | |
highlightType | Part | |
initialVesselName | Part | |
inStageIndex | Part | |
internalModel | Part | |
InternalModelName | Part | |
inverseStage | Part | |
isAttached | Part | |
isClone | Part | |
isConnected | Part | |
isControllable | Part | |
isControlSource | Part | |
isMirrored | Part | |
isPersistent | Part | |
isSymmetryCounterPart(Part cPart) | Part | |
Landed | Part | |
lastFuelRequestId | Part | |
LateUpdate() | Part | |
LoadModule(ConfigNode node, int moduleIndex) | Part | |
localRoot | Part | |
manualStageOffset | Part | |
mass | Part | |
maximum_drag | Part | |
maxTemp | Part | |
minimum_drag | Part | |
mirrorAxis | Part | |
mirrorRefAxis | Part | |
mirrorVector | Part | |
missionID | Part | |
Modules | Part | |
NoCrossFeedNodeKey | Part | |
OnActionDelegate(Part p) | Part | |
onActiveFixedUpdate() | Part | protectedvirtual |
onActiveUpdate() | Part | protectedvirtual |
onAttach(Part parent, bool first=true) | Part | |
onBackup() | Part | virtual |
OnCollisionEnter(Collision c) | Part | |
OnCollisionExit(Collision c) | Part | |
OnCollisionStay(Collision c) | Part | |
OnCopy(Part original, bool asSymCounterpart) | Part | |
onCopy(Part original, bool asSymCounterpart) | Part | protectedvirtual |
onCtrlUpd(FlightCtrlState s) | Part | protectedvirtual |
onDecouple(float breakForce) | Part | protectedvirtual |
OnDelete() | Part | |
onDetach(bool first=true) | Part | |
onDisconnect() | Part | protectedvirtual |
OnDrawStats() | DecouplerGUI | virtual |
OnEditorAttach | Part | |
OnEditorDestroy | Part | |
OnEditorDetach | Part | |
onEditorUpdate() | Part | protectedvirtual |
onFlightStart() | Part | protectedvirtual |
onFlightStartAtLaunchPad() | Part | protectedvirtual |
onFlightStateLoad(Dictionary< string, KSPParseable > parsedData) | Part | virtual |
onFlightStateSave(Dictionary< string, KSPParseable > partDataCollection) | Part | virtual |
onGamePause() | Part | protectedvirtual |
onGameResume() | Part | protectedvirtual |
onJointDisable() | Part | protectedvirtual |
onJointReset() | Part | protectedvirtual |
OnJustAboutToBeDestroyed | Part | |
OnLiftOff() | Part | |
OnLoad() | Part | |
onPack() | Part | protectedvirtual |
onPartActivate() | DecouplerGUI | protectedvirtual |
onPartAttach(Part parent) | Part | protectedvirtual |
onPartAwake() | Part | protectedvirtual |
onPartDeactivate() | Part | protectedvirtual |
onPartDelete() | Part | protectedvirtual |
onPartDestroy() | Part | protectedvirtual |
onPartDetach() | Part | protectedvirtual |
onPartExplode() | Part | protectedvirtual |
onPartFixedUpdate() | Part | protectedvirtual |
onPartLiftOff() | Part | protectedvirtual |
onPartLoad() | Part | protectedvirtual |
onPartSplashdown() | Part | protectedvirtual |
onPartStart() | DecouplerGUI | protectedvirtual |
onPartTouchdown() | Part | protectedvirtual |
onPartUpdate() | Part | protectedvirtual |
OnSplashDown() | Part | |
onStartComplete() | Part | protectedvirtual |
OnTouchDown() | Part | |
onUnpack() | Part | protectedvirtual |
operator Part(GameObject o) | Part | explicitstatic |
orbit | Part | |
orgPos | Part | |
orgRot | Part | |
originalStage | Part | |
Pack() | Part | |
packed | Part | |
parent | Part | |
Part() | Part | |
partBuoyancy | Part | |
partInfo | Part | |
partName | Part | |
physicalSignificance | Part | |
PhysicalSignificance enum name | Part | |
PhysicsSignificance | Part | |
potentialParent | Part | |
propagateControlUpdate(FlightCtrlState st) | Part | |
protoModuleCrew | Part | |
protoPartSnapshot | Part | |
removeChild(Part child) | Part | |
RemoveCrewmember(ProtoCrewMember crew) | Part | |
RemoveModule(PartModule module) | Part | |
RemoveOnMouseDown(Part.OnActionDelegate method) | Part | |
RemoveOnMouseEnter(Part.OnActionDelegate method) | Part | |
RemoveOnMouseExit(Part.OnActionDelegate method) | Part | |
RequestFuel(Part source, float amount, uint reqId) | Part | virtual |
RequestRCS(float amount, int earliestStage) | Part | virtual |
RequestResource(int resourceID, double demand) | Part | |
RequestResource(int resourceID, float demand) | Part | |
RequestResource(string resourceName, double demand) | Part | |
RequestResource(string resourceName, float demand) | Part | |
rescaleFactor | Part | |
ResetCollisionIgnores() | Part | |
ResetJoints() | Part | |
Resources | Part | |
resourceTargets | Part | protected |
ResumeState | Part | |
ResumeVelocity() | Part | |
Rigidbody | Part | |
scaleFactor | Part | |
ScheduleSetCollisionIgnores() | Part | |
SendEvent(string eventName) | Part | |
SendEvent(string eventName, BaseEventData data) | Part | |
SendEvent(string eventName, BaseEventData data, int maxDepth) | Part | |
SetCollisionIgnores() | Part | |
SetDetectCollisions(bool setState) | Part | |
SetHierarchyRoot(Part root) | Part | |
SetHighlight(bool active) | Part | |
SetHighlightColor() | Part | |
SetHighlightColor(Color color) | Part | |
SetHighlightDefault() | Part | |
SetHighlightType(Part.HighlightType type) | Part | |
SetLayer(GameObject obj, int layer) | Part | protected |
SetMirror(Vector3 mirrorVector) | Part | |
setOpacity(float opacity) | Part | |
setParent(Part p=null) | Part | |
SetResource(ConfigNode node) | Part | |
SpawnCrew() | Part | |
Splashed | Part | |
srfAttachNode | Part | |
stackIcon | Part | |
stackIconGrouping | Part | |
stackSymmetry | Part | |
stageAfter | Part | |
stageBefore | Part | |
stageOffset | Part | |
stagingIcon | Part | |
started | Part | |
State | Part | |
state | Part | protected |
staticPressureAtm | Part | |
surfaceAreas | Part | |
symmetryCounterparts | Part | |
symmetryMode | Part | |
temperature | Part | |
terrainCollider | Part | |
topNode | Part | |
TransferResource(int resourceID, double amount) | Part | |
uid | Part | |
Undock(DockedVesselInfo newVesselInfo) | Part | |
unfreeze() | Part | |
Unpack() | Part | |
UpdateOrgPosAndRot(Part newRoot) | Part | |
vel | Part | |
vessel | Part | |
vesselType | Part | |
WaterContact | Part | |