This class is related to control of the main camera used in the flight scene. Its transform is the parent of the actual Camera objects. More...
Public Types | |
| enum | Modes { Modes.AUTO = 0, Modes.FREE = 1, Modes.ORBITAL = 2, Modes.CHASE = 3 } |
Public Member Functions | |
| FlightCamera () | |
| void | ActivateUpdate () |
| Enables mouse control of the camera. More... | |
| void | DeactivateUpdate () |
| Disables mouse control of the camera. More... | |
| void | DisableCamera () |
| void | EnableCamera () |
| void | ResetFoV () |
| void | SetDistance (float dist) |
| void | SetDistanceImmediate (float dist) |
| void | SetFoV () |
| void | SetFoV (float fov) |
| void | setMode (FlightCamera.Modes m) |
| void | setModeImmediate (FlightCamera.Modes m) |
| void | SetNextMode () |
| void | setTarget (Transform tgt) |
Static Public Member Functions | |
| static void | SetMode (FlightCamera.Modes m) |
| static void | SetModeImmediate (FlightCamera.Modes m) |
| static void | SetTarget (Transform tgt) |
Public Attributes | |
| FlightCamera.Modes | autoMode |
| Camera[] | cameras |
| float | cameraWobbleSensitivity |
| float | camHdg |
| float | camPitch |
| Vector3 | endDirection |
| FoRModes | FoRMode |
| float | fovDefault |
| float | maxDistance |
| float | maxPitch |
| float | minDistance |
| float | minHeight |
| float | minHeightAtMaxDist |
| float | minHeightAtMinDist |
| float | minPitch |
| FlightCamera.Modes | mode |
| GUIStyle | modeReadoutStyle |
| float | orbitSensitivity |
| float | orientationSharpness |
| float | pivotTranslateSharpness |
| float | sharpness |
| float | startDistance |
| Vector3 | targetDirection |
| bool | updateActive |
| float | zoomScaleFactor |
Static Public Attributes | |
| static FlightCamera | fetch |
| Returns the singleton FlightCamera object. More... | |
Properties | |
| static float | CamHdg [get, set] |
| You can set this to change the look direction of the in-flight camera (value is in radians). More... | |
| static int | CamMode [get] |
| static float | CamPitch [get, set] |
| You can set this to change the look direction of the in-flight camera (value is in radians). More... | |
| float | Distance [get] |
| static FoRModes | FrameOfReferenceMode [get] |
| Quaternion | pivotRotation [get] |
This class is related to control of the main camera used in the flight scene. Its transform is the parent of the actual Camera objects.
| enum FlightCamera.Modes |
| FlightCamera.FlightCamera | ( | ) |
| void FlightCamera.ActivateUpdate | ( | ) |
Enables mouse control of the camera.
| void FlightCamera.DeactivateUpdate | ( | ) |
Disables mouse control of the camera.
| void FlightCamera.DisableCamera | ( | ) |
| void FlightCamera.EnableCamera | ( | ) |
| void FlightCamera.ResetFoV | ( | ) |
| void FlightCamera.SetDistance | ( | float | dist | ) |
| void FlightCamera.SetDistanceImmediate | ( | float | dist | ) |
| void FlightCamera.SetFoV | ( | ) |
| void FlightCamera.SetFoV | ( | float | fov | ) |
| void FlightCamera.setMode | ( | FlightCamera.Modes | m | ) |
|
static |
| void FlightCamera.setModeImmediate | ( | FlightCamera.Modes | m | ) |
|
static |
| void FlightCamera.SetNextMode | ( | ) |
| void FlightCamera.setTarget | ( | Transform | tgt | ) |
|
static |
| FlightCamera.Modes FlightCamera.autoMode |
| Camera [] FlightCamera.cameras |
| float FlightCamera.cameraWobbleSensitivity |
| float FlightCamera.camHdg |
| float FlightCamera.camPitch |
| Vector3 FlightCamera.endDirection |
|
static |
Returns the singleton FlightCamera object.
| FoRModes FlightCamera.FoRMode |
| float FlightCamera.fovDefault |
| float FlightCamera.maxDistance |
| float FlightCamera.maxPitch |
| float FlightCamera.minDistance |
| float FlightCamera.minHeight |
| float FlightCamera.minHeightAtMaxDist |
| float FlightCamera.minHeightAtMinDist |
| float FlightCamera.minPitch |
| FlightCamera.Modes FlightCamera.mode |
| GUIStyle FlightCamera.modeReadoutStyle |
| float FlightCamera.orbitSensitivity |
| float FlightCamera.orientationSharpness |
| float FlightCamera.pivotTranslateSharpness |
| float FlightCamera.sharpness |
| float FlightCamera.startDistance |
| Vector3 FlightCamera.targetDirection |
| bool FlightCamera.updateActive |
| float FlightCamera.zoomScaleFactor |
|
staticgetset |
You can set this to change the look direction of the in-flight camera (value is in radians).
|
staticget |
|
staticgetset |
You can set this to change the look direction of the in-flight camera (value is in radians).
|
get |
|
staticget |
|
get |
1.8.7