Game events related to contract status changes; the contract in question is returned as EventData for most events More...
Static Public Attributes | |
static EventData < Contracts.Contract > | onAccepted |
Triggered when a contract is accepted through the mission control center More... | |
static EventData < Contracts.Contract > | onCancelled |
Triggered upon cancellation of an active contract through the mission control center More... | |
static EventData < Contracts.Contract > | onCompleted |
Triggered upon successful contract completion More... | |
static EventVoid | onContractsListChanged |
Triggered when a new contract is offered, or a contract expires or completes More... | |
static EventVoid | onContractsLoaded |
Triggered by the ContractSystem Scenario Module loading existing contracts More... | |
static EventData < Contracts.Contract > | onDeclined |
Triggered by declining an offered contract from the mission control center More... | |
static EventData < Contracts.Contract > | onFailed |
Triggered when a contract fails for any reason More... | |
static EventData < Contracts.Contract > | onFinished |
Triggered when a contract finishes for any reason, success or failure More... | |
static EventData < Contracts.Contract > | onOffered |
Triggered when the contract is first offered in the mission control center More... | |
static EventData < Contracts.Contract, ContractParameter > | onParameterChange |
Triggered whenever an individual contract parameter changes state; from Incomplete to complete for example More... | |
Game events related to contract status changes; the contract in question is returned as EventData for most events
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static |
Triggered when a contract is accepted through the mission control center
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static |
Triggered upon cancellation of an active contract through the mission control center
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static |
Triggered upon successful contract completion
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static |
Triggered when a new contract is offered, or a contract expires or completes
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static |
Triggered by the ContractSystem Scenario Module loading existing contracts
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static |
Triggered by declining an offered contract from the mission control center
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static |
Triggered when a contract fails for any reason
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static |
Triggered when a contract finishes for any reason, success or failure
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static |
Triggered when the contract is first offered in the mission control center
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static |
Triggered whenever an individual contract parameter changes state; from Incomplete to complete for example