This class stores some very high-level information about the current game state.
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enum | VK {
VK.BACK = 8,
VK.TAB = 9,
VK.RETURN = 13,
VK.SHIFT = 16,
VK.CONTROL = 17,
VK.MENU = 18,
VK.ESCAPE = 27,
VK.PRIOR = 33,
VK.NEXT = 34,
VK.END = 35,
VK.HOME = 36,
VK.LEFT = 37,
VK.UP = 38,
VK.RIGHT = 39,
VK.DOWN = 40,
VK.SELECT = 41,
VK.PRINT = 42,
VK.EXECUTE = 43,
VK.SNAPSHOT = 44,
VK.INSERT = 45,
VK.DELETE = 46,
VK.HELP = 47,
VK.LWIN = 91,
VK.RWIN = 92,
VK.NUMPAD0 = 96,
VK.NUMPAD1 = 97,
VK.NUMPAD2 = 98,
VK.NUMPAD3 = 99,
VK.NUMPAD4 = 100,
VK.NUMPAD5 = 101,
VK.NUMPAD6 = 102,
VK.NUMPAD7 = 103,
VK.NUMPAD8 = 104,
VK.NUMPAD9 = 105,
VK.MULTIPLY = 106,
VK.ADD = 107,
VK.SEPARATOR = 108,
VK.SUBTRACT = 109,
VK.DECIMAL = 110,
VK.DIVIDE = 111,
VK.F1 = 112,
VK.F2 = 113,
VK.F3 = 114,
VK.F4 = 115,
VK.F5 = 116,
VK.F6 = 117,
VK.F7 = 118,
VK.F8 = 119,
VK.F9 = 120,
VK.F10 = 121,
VK.F11 = 122,
VK.F12 = 123,
VK.MEDIA_NEXT_TRACK = 176,
VK.MEDIA_PREV_TRACK = 177,
VK.MEDIA_STOP = 178,
VK.MEDIA_PLAY_PAUSE = 179,
VK.OEM_1 = 186,
VK.OEM_PLUS = 187,
VK.OEM_COMMA = 188,
VK.OEM_MINUS = 189,
VK.OEM_PERIOD = 190,
VK.OEM_2 = 191,
VK.OEM_3 = 192
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This class stores some very high-level information about the current game state.