A class related to the map view camera. More...
Public Types | |
| enum | Modes { Modes.FREE = 0, Modes.CHASE = 1 } |
Public Member Functions | |
| PlanetariumCamera () | |
| void | AddTarget (Transform tgt) |
| Transform | findNearestTarget () |
| void | RemoveTarget (Transform tgt) |
| void | SetDistance (float dist) |
| void | setTarget (int tgtIdx) |
| void | setTarget (Transform tgt) |
Public Attributes | |
| float | cameraWobbleSensitivity |
| float | camHdg |
| float | camPitch |
| float | endHeading |
| float | maxDistance |
| float | maxPitch |
| float | minDistance |
| float | minHeight |
| float | minHeightAtMaxDist |
| float | minHeightAtMinDist |
| float | minPitch |
| PlanetariumCamera.Modes | mode |
| float | orbitSensitivity |
| float | pivotTranslateSharpness |
| float | sharpness |
| float | startDistance |
| GUIStyle | style |
| bool | TabSwitchTargets |
| Transform | target |
| float | targetHeading |
| List< Transform > | targets |
| float | zoomScaleFactor |
Static Public Attributes | |
| static PlanetariumCamera | fetch |
| Use this instance to access non-static members of this class. More... | |
Properties | |
| static Camera | Camera [get] |
| This is the Camera that looks at the planetarium scene. See the Unity documentation on Camera to see what you can do with this object. More... | |
| float | Distance [get] |
| Quaternion | pivotRotation [get] |
A class related to the map view camera.
| PlanetariumCamera.PlanetariumCamera | ( | ) |
| void PlanetariumCamera.AddTarget | ( | Transform | tgt | ) |
| Transform PlanetariumCamera.findNearestTarget | ( | ) |
| void PlanetariumCamera.RemoveTarget | ( | Transform | tgt | ) |
| void PlanetariumCamera.SetDistance | ( | float | dist | ) |
| void PlanetariumCamera.setTarget | ( | int | tgtIdx | ) |
| void PlanetariumCamera.setTarget | ( | Transform | tgt | ) |
| float PlanetariumCamera.cameraWobbleSensitivity |
| float PlanetariumCamera.camHdg |
| float PlanetariumCamera.camPitch |
| float PlanetariumCamera.endHeading |
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static |
Use this instance to access non-static members of this class.
| float PlanetariumCamera.maxDistance |
| float PlanetariumCamera.maxPitch |
| float PlanetariumCamera.minDistance |
| float PlanetariumCamera.minHeight |
| float PlanetariumCamera.minHeightAtMaxDist |
| float PlanetariumCamera.minHeightAtMinDist |
| float PlanetariumCamera.minPitch |
| PlanetariumCamera.Modes PlanetariumCamera.mode |
| float PlanetariumCamera.orbitSensitivity |
| float PlanetariumCamera.pivotTranslateSharpness |
| float PlanetariumCamera.sharpness |
| float PlanetariumCamera.startDistance |
| GUIStyle PlanetariumCamera.style |
| bool PlanetariumCamera.TabSwitchTargets |
| Transform PlanetariumCamera.target |
| float PlanetariumCamera.targetHeading |
| List<Transform> PlanetariumCamera.targets |
| float PlanetariumCamera.zoomScaleFactor |
|
staticget |
This is the Camera that looks at the planetarium scene. See the Unity documentation on Camera to see what you can do with this object.
|
get |
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get |
1.8.7