A FlightCtrlState is a snapshot of the state of all control inputs to a vessel at a given instant in time. See FlightInputHandler.state and Vessel.OnFlyByWire.
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float | fastThrottle |
| Unused? More...
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bool | gearDown |
| Unused? Landing gear are lowered by sending an Event. More...
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bool | gearUp |
| Unused? Landing gear are raised by sending an Event. More...
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bool | headlight |
| Presumably, whether the EVA headlight is turned on. More...
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bool | killRot |
| Whether SAS is turned on. More...
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float | mainThrottle |
| The throttle setting; this must be between 0 and 1. More...
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float | pitch |
| The pitch control input; this must be between -1 and 1. More...
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float | pitchTrim |
| Presumably, the pitch trim setting, i.e., the pitch input that will be given if no other input is given. More...
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float | roll |
| The roll control input; this must be between -1 and 1. More...
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float | rollTrim |
| Presumably, the roll trim setting, i.e., the roll input that will be given if no other input is given. More...
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float | X |
| The RCS x-axis control input. More...
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float | Y |
| The RCS y-axis control input. More...
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float | yaw |
| The yaw control input; this must be between -1 and 1. More...
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float | yawTrim |
| Presumably, the yaw trim input; i.e., the yaw input that will be given if no other input is given. More...
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float | Z |
| The RCS z-axis control input. More...
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bool | isNeutral [get] |
| Presumably, whether this flight control represents "neutral" controls, i.e., no input and zero throttle. More...
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A FlightCtrlState is a snapshot of the state of all control inputs to a vessel at a given instant in time. See FlightInputHandler.state and Vessel.OnFlyByWire.
FlightCtrlState.FlightCtrlState |
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float FlightCtrlState.fastThrottle |
bool FlightCtrlState.gearDown |
Unused? Landing gear are lowered by sending an Event.
bool FlightCtrlState.gearUp |
Unused? Landing gear are raised by sending an Event.
bool FlightCtrlState.headlight |
Presumably, whether the EVA headlight is turned on.
bool FlightCtrlState.killRot |
Whether SAS is turned on.
float FlightCtrlState.mainThrottle |
The throttle setting; this must be between 0 and 1.
float FlightCtrlState.pitch |
The pitch control input; this must be between -1 and 1.
float FlightCtrlState.pitchTrim |
Presumably, the pitch trim setting, i.e., the pitch input that will be given if no other input is given.
float FlightCtrlState.roll |
The roll control input; this must be between -1 and 1.
float FlightCtrlState.rollTrim |
Presumably, the roll trim setting, i.e., the roll input that will be given if no other input is given.
The RCS x-axis control input.
The RCS y-axis control input.
float FlightCtrlState.yaw |
The yaw control input; this must be between -1 and 1.
float FlightCtrlState.yawTrim |
Presumably, the yaw trim input; i.e., the yaw input that will be given if no other input is given.
The RCS z-axis control input.
bool FlightCtrlState.isNeutral |
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get |
Presumably, whether this flight control represents "neutral" controls, i.e., no input and zero throttle.
The documentation for this class was generated from the following file: