Methods allowing information for celestial bodies or ships to be hidden at game start More...
Public Member Functions | |
double | RevealAltitude () |
Returns the object's altitude More... | |
float | RevealMass () |
Returns the object's mass More... | |
string | RevealName () |
Returns the object's tracking station name More... | |
string | RevealSituationString () |
Describes the state of the object More... | |
double | RevealSpeed () |
Returns the speed of the object More... | |
string | RevealType () |
Gives the type of object used More... | |
Properties | |
DiscoveryInfo | DiscoveryInfo [get] |
Describes to what extent this object has been explored More... | |
Methods allowing information for celestial bodies or ships to be hidden at game start
These methods appear to be used in the tracking station.
Implemented by CelestialBody Implemented by Vessel
double IDiscoverable.RevealAltitude | ( | ) |
Returns the object's altitude
float IDiscoverable.RevealMass | ( | ) |
Returns the object's mass
Units are implementation-dependent.
string IDiscoverable.RevealName | ( | ) |
Returns the object's tracking station name
string IDiscoverable.RevealSituationString | ( | ) |
Describes the state of the object
A string containing the sphere of influence and trajectory of the object
"Orbiting the Sun"
double IDiscoverable.RevealSpeed | ( | ) |
Returns the speed of the object
string IDiscoverable.RevealType | ( | ) |
Gives the type of object used
Meaning is implementation-dependent.
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get |
Describes to what extent this object has been explored