This class stores some global information related to the map view. More...
Public Member Functions | |
| MapView () | |
Static Public Member Functions | |
| static void | EnterMapView () |
| Calling this function will cause the game to switch to map view from the flight view. More... | |
| static void | ExitMapView () |
| Calling this function will cause the game to switch to flight view from the map view. More... | |
Public Attributes | |
| float | camDistance |
| int | camFocusTarget |
| float | camHdg |
| float | camPitch |
| bool | ConstantMode |
| Material | dottedLineMaterial |
| bool | draw3Dlines |
| FlightCamera | mainCamera |
| Camera[] | mainCameras |
| bool | maneuverModeActive |
| ScreenSafeUIButton | maneuverModeToggle |
| GameObject | maneuverNodePrefab |
| PlanetariumCamera | mapCamera |
| ScreenSafeUISlideTab | MapCollapse_navBall |
| float | masterOrbitOpacity |
| float | max3DlineDrawDist |
| ScreenSafeUIStateButton | orbitDrawModeBtn |
| Texture2D | orbitIconsMap |
| Material | orbitIconsMaterial |
| GUISkin | orbitIconsTextSkin |
| Material | orbitLinesMaterial |
| Color[] | patchColors |
| MonoBehaviour[] | scriptsToDisable |
| Transform | spaceCameraHome |
| float | transitionDuration |
| Camera[] | uiCameras |
| Camera | vectorCam |
Static Public Attributes | |
| static int | culledCaptions |
| static MapView | fetch |
| static float | MapIconTextOverlap |
| static bool | MapIsEnabled |
| Whether the game is currently in map view or not. More... | |
| static Callback | OnEnterMapView |
| static Callback | OnExitMapView |
| static int | totalCaptions |
Properties | |
| static Material | DottedLinesMaterial [get] |
| static bool | Draw3DLines [get] |
| static bool | ManeuverModeActive [get] |
| static GameObject | ManeuverNodePrefab [get] |
| static PlanetariumCamera | MapCamera [get] |
| static int | OrbitDrawMode [get] |
| static Texture2D | OrbitIconsMap [get] |
| static Material | OrbitIconsMaterial [get] |
| static GUISkin | OrbitIconsTextSkin [get] |
| static Material | OrbitLinesMaterial [get] |
| static Color[] | PatchColors [get] |
This class stores some global information related to the map view.
| MapView.MapView | ( | ) |
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static |
Calling this function will cause the game to switch to map view from the flight view.
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static |
Calling this function will cause the game to switch to flight view from the map view.
| float MapView.camDistance |
| int MapView.camFocusTarget |
| float MapView.camHdg |
| float MapView.camPitch |
| bool MapView.ConstantMode |
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| Material MapView.dottedLineMaterial |
| bool MapView.draw3Dlines |
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| FlightCamera MapView.mainCamera |
| Camera [] MapView.mainCameras |
| bool MapView.maneuverModeActive |
| ScreenSafeUIButton MapView.maneuverModeToggle |
| GameObject MapView.maneuverNodePrefab |
| PlanetariumCamera MapView.mapCamera |
| ScreenSafeUISlideTab MapView.MapCollapse_navBall |
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Whether the game is currently in map view or not.
| float MapView.masterOrbitOpacity |
| float MapView.max3DlineDrawDist |
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| ScreenSafeUIStateButton MapView.orbitDrawModeBtn |
| Texture2D MapView.orbitIconsMap |
| Material MapView.orbitIconsMaterial |
| GUISkin MapView.orbitIconsTextSkin |
| Material MapView.orbitLinesMaterial |
| Color [] MapView.patchColors |
| MonoBehaviour [] MapView.scriptsToDisable |
| Transform MapView.spaceCameraHome |
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| float MapView.transitionDuration |
| Camera [] MapView.uiCameras |
| Camera MapView.vectorCam |
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1.8.7